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Summit of the Wolf

A young girl sets out on a personal journey to the fabled Summit of the Wolf,
where she must uncover her tragic past.

Type:  Adventure
Genre:  Fantasy; real-world mystery
Rating:  Appropriate for ages 17 and up.  Explores mature subject matters, including child sexual and emotional abuse.


After falling asleep in her warm bed one night, twelve-year-old Ophelia wakes up in an ethereal garden with no memory of how she got there. After speaking with a mysterious goddess named Adena, Ophelia sets out on a personal journey to find the fabled Summit of the Wolf, whereupon she must uncover the tragic real-world events that led to her arrival in this fantasy realm. Will Ophelia complete her quest, or will she succumb to the many dangers she must face along the way?

Meanwhile, in the real world, Ophelia lies comatose in the hospital, and a sympathetic nurse attempts to uncover the truth behind the tragic events that led to her life-threatening injury. Ophelia's parents insist that she fell down the stairs in the middle of the night...but can they be trusted, or are they hiding a dark secret?

At its core, Summit of the Wolf is a game about trauma and its psychological effect on children. Inspired by true events and written by a medical professional (and fellow survivor), Summit of the Wolf endeavors to shed light on the topic of child abuse by showcasing the emotions that are experienced by a young girl as she makes the transition from victim to survivor. While the game does not shy away from the darkness of the topic, the tone is ultimately positive and, hopefully, both inspiring and empowering.


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